Revenues from gaming via mobile devices are set to reach almost $7 billion by 2010, surpassing even broadband internet gaming, which will generate $4.1 billion by this time, according to a new set of forecasts from Informa Media Group.
Global Games Market Value By Sector ($m) | ||||
2002 | 2003 | 2007 | 2010 | |
Console hardware | 7,187 | 6,047 | 6,445 | 5,358 |
Console software* | 14,922 | 16,449 | 13,969 | 13,077 |
Handheld hardware | 1,307 | 1,501 | 1,925 | 1,206 |
Handheld software* | 2,326 | 2,238 | 2,693 | 1,602 |
PC software* | 3,707 | 3,806 | 3,135 | 2,617 |
Broadband | 290 | 497 | 2,137 | 4,106 |
Interactive TV | 133 | 249 | 1,955 | 4,130 |
Mobile | 243 | 587 | 3,783 | 6,928 |
Total | 30,114 | 31,370 | 36,043 | 39,024 |
* sales and rental | ||||
Source: Informa Media Group, July 2003 |
Global Games Market Share By Sector (%) | ||||
2002 | 2003 | 2007 | 2010 | |
Console hardware | 23.9 | 19.3 | 17.9 | 13.7 |
Console software* | 49.6 | 52.4 | 38.8 | 33.5 |
Handheld hardware | 4.3 | 4.8 | 5.3 | 3.1 |
Handheld software* | 7.7 | 7.1 | 7.5 | 4.1 |
PC software* | 12.3 | 12.1 | 8.7 | 6.7 |
Broadband | 1.0 | 1.6 | 5.9 | 10.5 |
Interactive TV | 0.4 | 0.8 | 5.4 | 10.6 |
Mobile | 0.8 | 1.9 | 10.5 | 17.8 |
Total | 100.0 | 100.0 | 100.0 | 100.0 |
* sales and rental | ||||
Source: Informa Media Group, July 2003 |
Informa says that the emerging game sectors will start to reduce the importance of and reliance on the ‘hardcore gamer’. Games offered via interactive TV and mobile phone have the potential to target a very wide range of people, most of whom fall within the category formerly thought of as ‘casual’.
“While hardcore gamers are useful to get these new services up and running, their long-term viability is dictated by their ability to attract the public at large. This will mean offering a wide range of games products, ranging from simple titles for those users who are not familiar with traditional game platforms, to more sophisticated offerings for the games aficionado,” says the report.
Separate forecasts from DFC Intelligence predict that revenues from the online gaming sector will reach $5.0 billion by 2008. This figure incorporates spend from ad revenue and pay revenue from both consoles and PCs (see Online Gaming Revenues To Pass $5bn By 2008, Says Report).