Spending on online content in the US increased by 23% to $748 million in the first two quarters of 2003 as the market showed signs of maturing. Further growth is anticipated as broadband spreads its wings and a whole new raft of paid-for services become available.
The year-on-year spending increase of 23% in the first half of 2003 is less significant than in H1 2002 when the online content sector grew by 131%. However, the market has now progressed beyond the fledgling stage and this is no apparent cause for concern.
“While slowing growth is indicative of a maturing market, we may also be in the midst of a quiet period during which content providers are readying new premium paid services for an increasingly receptive public,” stated Michael Zimbalist, executive director of the Online Publishers Association.
US Consumer Spending On Online Content | ||
Year | Period | Spending ($m) |
2001 | Q1 | 118 |
Q2 | 148 | |
Q3 | 174 | |
Q4 | 225 | |
2002 | Q1 | 294 |
Q2 | 316 | |
Q3 | 359 | |
Q4 | 336 | |
2003 | Q1 | 368 |
Q2 | 380 | |
Source: comScore Networks/OPA, September 2003 |
It is estimated that there are around 16 million paid content consumers in the US, equivalent to 11% of the total online universe. By comparison, 26% of the online population engaged in ecommerce activity during Q2 2003 but the potential is beginning to be realized. The number of paid content buyers grew by 25% in the second quarter while internet users increased by just 8% year on year.
Some 89% of paid content revenues came from subscriptions in the first half of 2003, up from 86% for the whole of 2002. Monthly revenues accounted for 46% of all subscription revenues while annual subscriptions accounted for 45% in Q1 and Q2.
The Personals/Dating category continues to drive overall growth in paid content, accounting for £214.3 million of consumer spend in the first two quarters. The top three categories (Personals/Dating, Business/Investment and Entertainment/Lifestyles) make up 65% of all consumer content dollars, compared to 61% in the same period last year.
US Consumer Spending On Online Content, By Category ($ million) | |||
Category | H1 2002 | H1 2003 | % Change |
Personals/Dating | 121.5 | 214.3 | 76.4 |
Business Content/Investment | 139.0 | 168.9 | 21.5 |
Entertainment/Lifestyles | 110.2 | 102.5 | -7.0 |
Research | 50.3 | 47.3 | -6.0 |
Community-Made Directories | 44.2 | 46.3 | 4.8 |
Games | 20.8 | 41.4 | 99.0 |
General News | 34.5 | 39.2 | 13.6 |
Personal Growth | 35.9 | 34.8 | -3.1 |
Credit Help | 20.6 | 20.4 | -1.0 |
Greeting Cards | 18.3 | 18.8 | 2.7 |
Sports | 13.9 | 14.4 | 3.6 |
Source: comScore Networks/OPA, October 2003 |