Placing adverts in video games is increasing in popularity, with a new deal between Midway Games Inc and Double Fusion signalling the rising demand and potential for advertisers.
According to Informa Telecoms, broadband games will make up 12.4% of the total gaming sector in 2010, up from 5.4% in 2005 (see Games Consoles Face Lull In 2006).
Adverts can be integrated into games in two ways, ‘Advergaming,’ where games are designed around a product to promote it, and in-game advertising, which sees products placed in games in the background, in the hands of characters, or elsewhere (see Advertisers Devise Ways To Cash In On Games Industry).
The in-game advertising market looks set to increase in popularity, with research from the Yankee group projecting the channel to total $562.5 million by 2009, up from $34 million in ad revenues in 2005, compared to $83.6 million in 2004.
Despite this expected growth, a recent survey of attendees to the recent AD:TECH conference, found that in-game advertising was low on the list of advertising tactics that marketers will be investing in.
However, the same marketers claimed that they anticipate a dramatic increase in video game ad spending by the end of the year and into early 2007.
The games industry as a whole is expected to enjoy strong growth over the coming years, with Kagen Research forecasting US game sales to increase to $16 billion by 2007, up from $10 billion in 2004, a rise of 16% (see Gaming Revenues To Rise 5.3% In 2005).