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Wireless Gaming Worth $6bn By 2005

Wireless Gaming Worth $6bn By 2005

Recent research by Datamonitor claims that internet games on mobile phones are set to be a huge success in Europe and the US and estimate that 200 million people will be playing these games by 2005.

The most popular games will be the old classics: card games, quizzes and bingo but mobile game players will also enjoy location specific and multi-player functionality according to Datamonitor’s ‘Wireless Gaming’ report.

The result of this success will be US and European revenues of around $1.6b by 2003 and a staggering $6b by 2005.

The UK and Germany will lead the way in the wireless gaming market but as technology in the US catches up with standards in Western Europe the market will become increasingly valuable with the majority of revenue coming from sponsorship of game payers in contests and subscriptions from pay-to-play customers.

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